Purple word indicates most dominant status on the character
DC = The amount of the the Red Limit Burst Crystal that obtained from the normal attack. Higher numbers will make your LB bar full faster.
Number inside the bracket on the parameter calculated after including “natural” ability that the character learn as he/she learn when level up.
Affinity = Compatibility to equip additional magic fromthe ability slot
B = Black Magic, W = White Magic, G = Green Magic
number inside the bracket indicates the level of the magic
|Status||3 Stars (lvl 40)||4 Stars (lvl 60)||5 Stars (Lvl 80)||6 stars (Lvl 100)|
|B(6), W(5), G (3)||B(7), W(6), G (4)||B(8), W(7), G (5)||B(8), W(8), G (6)|
TM Reward: Holy (Black magic Lvl 7)
2.3 Light magic damage to single enemy
|3||4||Gravity||Damage 50% of enemy’s health||12|
|13||Osmose||0.3x magic damage and drain 30% MP||10|
|34||Dispel||Remove status effects from one enemy||7|
|4||26||Firaga||Fire magic damage (1.8x) to all enemies||20|
|26||Blizzaga||Ice magic damage (1.8x) to all enemies||20|
|26||Thundaga||Thunder magic damage (1.8x) to all enemies||20|
|41||Imperil||Decrease all element resistance (20%) for 3 turns to one enemy||15|
|60||Faith||Increase Spr by 20% for 3 turns to one ally||8|
|5||20||Mag + 30%||Increase Base Mag by 30%||–|
|53||Graviga||HP damge (75%) to all enemies||20|
|72||Auto-Regen||Regen about 120 Hp per turn||–|
|6||1||Transcender||Increase magical damage against humans, birds, beasts, plants, and bugs (30%)||–|
|32||Earth Shaker||1.8x Earth Magic damage to all enemies||20|
|50||Meteor||2.5x Magic damage with Ignore 25% Spr to all enemies||50|
|65||MP + 20%||Increase base MP by 20%||–|
|80||Dual Black Magic||Use black magic twice in one turn||0|
|100||Wicked Light||2.8x Light magic damage with ignore spirit (25%)||65|
LB: Grand Cross
2.7 – 3.9 x dark magic damage to all enemies and 4 random status (50 -74%) ailments
[+] Natural Dual Black Magic
[+] Learn Meteor Naturally
[+] Strong Light ability
[+] Quite Tanky as a mage
[+] Passive that allow you to do extra damage using magic attack (“killer” only affect physical attack)
[+] Poison resistance 10% (not useful though XD)
[-] Unable to equip robe, cloth, hat which will make her magic status quite low, because heavy armor doesn’t offer magic boost.
[-] Light resistance – 50%…. will be killed easily by Maxwell 🙂
 Meteor is powerful, but ultima is better :), so you may want to try to get Ultima if you use him often 🙂
 Make sure you bring Turbo/Y ether because dual meteor cost 100 MP 🙂
 You goal for a mage is simply to train a lot of Shantoto and get Magic + 30% ability :).
Recommended Esper (Focus on attack):
 Ifrit, He’s an physical attacker so it makes sense to increase her attack further.
He’s a very strong mage (one of the most powerful), however maybe his magic won’t be as high as other top mages because he can’t equip robes and hat.